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Ghostbusters Reviewed by Feesh on November 19th, 1998 |

At seven years old, days with my Grandmother were dull. Nothing to talk
about, no-one to play with... until my Uncle moved in to Grannies house.
He had lots of interesting things in his room: some records, magazines
(pictures of girlies- I wasn't that interested in those days), but most
exciting of all, he had a computer.
The Spectrum 128K it was called- a tape-player plugged into a black
keyboard- and his huge array of gaming tapes quite startled me. One game
stands upmost in my mind from all my visits to my wrinkly relatives:
'Ghostbusters'.
Although the movie scared me, that sampled 'GHOSTBUSTERS- HAHAHAHA!!' voice
at the start- although very realistic for a 128k- made my leap nine feet
into the air EVRYTIME I played. Thankfully, I quite liked the Ghostbusters
theme tune. Good luck too, cos the bugger gets looped around for the entire
time (play a MIDI file round and round for 3 hours- you'll get the idea).

Graphicly though- the game sucked. You'd struggle to find any GFX above the
level of stickmen, and this is indeed what 'you' are. Three ickle men with
blasters... and that wierd grapply thingy.

Anywho, the object of the game is to save the world, whilst making as much
money as possible (you are a business, after all). Plonked in the middle of
New York, you try and de-louse as many infected buildings as possible,
before the Key and the Gate arrive in the middle of NY (Kulu, I think it's
called).

Before you zoomed off into the middle of the big Apple, you had to get
kitted out. As a new Ghostbusters francaise, your loverly bank loans you
$10,000 for all your equipment. This is where some amount of thinking was
involved. You were on a tight budget, and buying too fast a car left little
dosh for anymore than the basics. This would mean me in some cases arming
myself with a calculator, desperate to get the best deal.

The actual gameplay was very simple. Once you arrive at a haunted house, you
have to lay down your power-packy-ghost-grabbing-thingy (wassit called?),
and postion your two men. Then you let fire with your streamers, and try and
guide the ghost into the path of the grabber. Then let fly with the grabber,
and stash away your ghost- collecting $600 in the process. Any amount of
failure meant that one of your men gets slimed! If that happens again- or
you run out of streaming power- then it's back to GHQ.

Now that I think about it, there was a awful lot of waiting around in
Ghostbusters for these events to occcur. You watched all the ghosts flying
around NY, whilst you were on the look out for a red flashing building-
meaning it had been infected by ghouls. But once the PK meter started to
notch up, and the Key and Gate began to hang out near Kulu.. it was
GhostBusting time ! :)
RATINGS Graphics 
Sound 
Gameplay 
Overall 
OTHER Rom [32 kb] Download
And so on it went, poping back to GHQ, Ghostbusting and Mashmellow melting,
until you go and fight it out for the last time to save the
world......always made my Sunday afternoons entertaining, anyway...